Minesweeper is the classic deduction puzzle. Every number tells you how many mines touch that square — read the numbers, mark the mines with flags, and open every safe square.
Minesweeper hides a fixed number of mines in a grid of squares. Opening a square either reveals a number — the count of mines in the eight squares around it — or a mine, which ends the round. The game gives you no luck-based choices after the first tap: every square can be worked out from the numbers already on the board.
The number 1 next to a corner square is the easiest place to start, because it has only three hidden neighbours. Get in the habit of asking, for each number, which of its neighbours *must* be a mine and which *cannot* be. Those two questions solve almost every board.
Once a number has exactly as many flags around it as its value, you do not need to flag anything else around it. Tapping the number again opens every remaining neighbour at once. On a large board this is what turns a slow scan into a quick clear.
No. The mines are placed after your first tap, and the square you tapped — plus its neighbours — is excluded. The opening move is always safe.
Yes, best times are tracked separately for 9×9, 16×16 and 16×30, and they are saved in your browser.
Either long-press a square, or tap the Flag mode button first and then tap normally.